Just like this simple block, but painting the borders
<!DOCTYPE html>
<meta charset="utf-8" />
<body>
<script src="d3.min.js"></script>
<script src="topojson.min.js"></script>
<script src="rbush.min.js"></script>
<script src="d3.geo.projection.min.js"></script>
<script src="spam.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3-composite-projections/0.4.0/conicConformalSpain-proj.min.js"></script>
<script type='text/javascript'>
var graticule = d3.geo.graticule()
d3.json("https://cdn.rawgit.com/rveciana/5919944/raw//provincias.json", function(error, d) {
topojson.presimplify(d)
var proj = d3.geo.conicConformalSpain();
var map = new StaticCanvasMap({
element: "body",
width: 960,
height: 500,
projection: proj,
data: [{
features: topojson.feature(d, d.objects["provincias"]),
static: {
paintfeature: function(parameters, d) {
parameters.context.lineWidth = 0.5
parameters.context.strokeStyle = "#555"
parameters.context.stroke()
parameters.context.fillStyle = "#f4efec";
parameters.context.fill()
},
postpaint: function(parameters) {
parameters.context.beginPath()
parameters.context.moveTo(0,0);
parameters.context.lineTo(300,150);
var p = new Path2D(proj.getCompositionBorders())
parameters.context.strokeStyle = "#555"
parameters.context.stroke(p)
}
}
}
]
})
map.init()
})
</script>